Warcraft iii parches3/6/2023 ![]() I would even leave some extra diagnostics tool running if possible, just to see them be fixed more quickly.īut these measures don't exist and thus posting in patch threads mostly feels like throwing stuff at a wall to me. Maybe you can add a similar option, or at least somehow log desyncs per map so you can pin point broken maps. Other games that had desync issues after patches like AoE2:HD added the option to automatically upload replays of desynced games to the developers. ![]() It has essentially become harder to debug and I haven't seen a mention nor reason as to why the "lagg" dialog and "disconnected" dialog have been replaced with throwing ppl to scorescreen instead. Since the desyncs are new and caused by stuff that didn't cause them before, it's hard to find reproducible steps.Įspecially since now you are instantly thrown to the score screen, you can't even see error messages or other hints that might be on the screen, indicating why you desynced. sounds with meta data still don't work like they used to, and it doesn't look like it will be addressed. There has been nothing done about it, not even an acknowledgement or "we are working on it" as far as I know.Į.g. I have uploaded multiple crash and model + music/sound issues with maps and steps to reproduce in previous threads. Now all that's left is to bring another patch to do a revamp of the graphics and fans won't need to ask about Warcraft IV anymore.I appreciate that, but you still have to realize that those desyncs have been introduced by the patches to begin with, so - at least for me - having all of them gone again is more of an expectation than an achievement. Patch 1.29 for Warcraft III: The Frozen Throne brings just about anything a current competitive game needs, such as Widescreen support, hero balance tweaks, map updates and 24 player support. A breath of fresh air for all Warcraft III fans Such large-scale maps would be impossible to maintain without some tweaks to the resource system, so the maximum resources have been raised from 999.999 to 9.999.999, and the maximum food limit has been raised from to 999.Īll these changes allow for massive player-created campaigns and maps to be truly viable now. Plenty of the previously famous maps have also received a revamp in the form of minor object placement or geography tweaks.Īdditionally, if you love creating your custom content, you'll be glad to know that all the maps you create via the Editor can now support up to 30,000 objects, 2048 neutral units, 384 neutral buildings, 4320 units per player, 2400 player buildings and 1024 items. Maps like you've never experienced before This includes anything from mana cost changes to damage, attack speed, and movement speed tweaks. This patch retakes a look at these units, attempting to bring new balance changes, to further solidify their viability in competitive matches. One major change that Warcraft III bought to the table as opposed to its 2D predecessors is the concept of "Hero units", which are units that are more powerful than the average cannon fodder that your base produces. This makes it look like they are preparing for even greater changes to the game that would otherwise be impossible to support on such an old system. One thing that Windows XP users should know is that this is the last patch to support their OS. Unfortunately for those that love to review old matches, they won't be able to view their replays anymore, since replays are incompatible between major game versions. Ladder standings have been reset, meaning that anyone who is excited to start playing this new version will have the change for a new fresh start. Stepping forth into the competitive league Not only did the UI get an expansive update, but so did the game lobbies themselves.They were expanded to support 24 players, and 12 new team colors were added, namely maroon, navy, turquoise, violet, wheat, peach, mint, lavender, coal, snow, emerald, and peanut. ![]() To prevent stretching there have been changes to the interfaces, such as the addition of bookends to the in-game interface, or black pillars in menus. The fans of this 2003 title have been begging for widescreen support ever since these devices come to a staple to what it means to have a gaming rig, so the developer delivered accordingly. Widescreen support, 24 player maps and more Warcraft III: The Frozen Throne Patch 1.29 brings it back into the spotlight with features that make it a contender for Esports events. One of the centerpieces of this franchise was Warcraft III and its expansion. This then never-before-seen take on the Tolkien universe has reshaped the gaming world, spawned sequels, expansions, and MMOs that are still among the most played game today. There isn't a child alive that grew up in the '90s and early 2000 that haven't heard at least once about Blizzard Entertainment's Warcraft series.
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